![]() ![]() ![]() Have patience with the game, it's doing a lot at one time, from calculating AI for dozens of ships and even individual torpedoes, to managing your ship's systems and much more. Therefore, due to the real-time nature of the game (although you can pause at any time), sometimes responses to your commands might be delayed a moment. Then, in 2018, with the developer’s original 486 PC back in action, the author, Trevor Sorensen, resumed development to produce what is now 2.0.Īs this game came out in 1989, it has absolutely no multithreading of any kind. ![]() Debugging and development continued until 1991 with the release of an enhanced and fairly bug-free Version 1.5B, which is the most common version found on websites that provide old games. When this game was originally released in 1989, it was rushed to market in order to get it in stores in time for the Christmas season. Version 1.0 of this game was published by Interstel Corporation and distributed by Electronic Arts. It's all here.Ī Bit of Background/Quick Things to Keep in Mind ![]() Bombard cities (sparingly, as you want as many cities intact as possible) from orbit while avoiding planetary defense fire from high technology planets. Fight, board, and capture ships, send landing parties and full invasion forces down to planets. No other space game gives you this much depth, detail and control. Starting with just a single Krellan battlecruiser, as you rise in the game's seven ranks (each rank has five missions), you'll gain more complexity, such as escorts, planetary invasions, and eventually full sector command.Įach mission is a randomly-generated galactic war sandbox, and while you have specific objectives, how you accomplish them is entirely up to you. Star Fleet II: Krellan Commander is a complex and detailed space war simulation. ![]()
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